(copied from sample game)

Press A/D (or left/right arrow) to rotate platforms.

Get the ball to the goal to win.

Use 1-9 + 0 keys to auto-switch between levels:

  1. Basics
  2. Deadly Obstacles
  3. Bouncy Platform
  4. Moving Obstacles
  5. Multiball
  6. Lasers
  7. Scrolling + Button
  8. Homing Enemies
  9. moving platform
  10. Trial run

Press Q to return to the main menu.

Press R to reload the level (without the cost of any lives -- this is for debugging).

References

 https://discussions.unity.com/t/lookat-2d-equivalent/88118 (move towards)

  https://stackoverflow.com/questions/43419915/lerp-color-based-on-distance-betwee... (enemies change colour)

   https://discussions.unity.com/t/how-do-i-change-the-trail-renderer-color-in-scri... (enemies trail change colour)

https://discussions.unity.com/t/how-could-i-make-a-laser-that-is-blocked-by-coll...(laser)

Lindsay mode

//https://discussions.unity.com/t/cant-click-ui-buttons/639827/6 (saved me hours of bug fixing)

https://www.pixilart.com/draw (wall, ghost, heart, bounce pad, pumpkin)

https://assetstore.unity.com/packages/2d/characters/free-pixel-space-platform-pa...(teleporter)

https://assetstore.unity.com/publishers/39602(Font)

Ai was used purely to understand bugs however was never helpful so never implemented into code 

Published 23 hours ago
StatusReleased
PlatformsHTML5
AuthorDunco656
Made withUnity

Leave a comment

Log in with itch.io to leave a comment.