Exam
(copied from sample game)
Press A/D (or left/right arrow) to rotate platforms.
Get the ball to the goal to win.
Use 1-9 + 0 keys to auto-switch between levels:
- Basics
- Deadly Obstacles
- Bouncy Platform
- Moving Obstacles
- Multiball
- Lasers
- Scrolling + Button
- Homing Enemies
- moving platform
- Trial run
Press Q to return to the main menu.
Press R to reload the level (without the cost of any lives -- this is for debugging).
References
https://discussions.unity.com/t/lookat-2d-equivalent/88118 (move towards)
https://stackoverflow.com/questions/43419915/lerp-color-based-on-distance-betwee... (enemies change colour)
https://discussions.unity.com/t/how-do-i-change-the-trail-renderer-color-in-scri... (enemies trail change colour)
https://discussions.unity.com/t/how-could-i-make-a-laser-that-is-blocked-by-coll...(laser)
Lindsay mode
//https://discussions.unity.com/t/cant-click-ui-buttons/639827/6 (saved me hours of bug fixing)
https://www.pixilart.com/draw (wall, ghost, heart, bounce pad, pumpkin)
https://assetstore.unity.com/packages/2d/characters/free-pixel-space-platform-pa...(teleporter)
https://assetstore.unity.com/publishers/39602(Font)
Ai was used purely to understand bugs however was never helpful so never implemented into code
Leave a comment
Log in with itch.io to leave a comment.